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Sil is a computer role-playing game with a strong emphasis on discovery
and tactical combat. It has a simple but rich combat system which allows
for a great variety of choice: should you wear heavy armour that makes
you easier to hit but reduces the damage you take? should you wield heavier
weapons to overcome your opponents’ armour, or wield lighter weapons
for more accuracy and a greater chance of critical hits? It depends on
the situation and the type of character you become. You will also have
the chance to retreat back into shadowy corridors to take the enemy one
by one, or to stealthily creep up to your opponent and take him unawares.
It is also one of very few games that stays true to the writings of
Tolkien. Carefully researched, it dispenses with many generic fantasy
tropes and reveals a different world. There are no wizards or priests,
no platemail or magical scrolls. Instead, it is the Norse Saga inspired
world that Tolkien imagined, with warriors clad in shining mail, singing
songs of rage or sorrow as they slay. The magic of the world is subtle
yet powerful: there are songs of fear and of binding, rather than spells
of fireball and teleportation.
Sil comes from a tradition of role-playing games known as roguelikes.
They stem from a game called Rogue that was written before computers had
graphics and instead used symbols on the screen to represent a dungeon
filled with monsters and treasure, that was randomly generated each time
you played. Rogue also had ‘permanent death’: you have only
one life and must choose wisely lest you have to start again. Finally,
it had a system of unidentified items whose powers you must discover for
yourself. Sil inherits all of these features, though it is much more advanced
in many ways.
Who will like Sil?
You will like Sil if you want to play a detailed and well balanced role-playing
game with a rich and intuitive system of tactical combat. You will also
like it if you are interested in the works of Tolkien, or even just want
a less generic role-playing game. The greatest obstacle to enjoying Sil
will be its lack of graphics, but if you can overcome an initial reaction
and begin to explore the world, your imagination should fill in the details
more effectively than a small clump of pixels would.
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